Trackmania 2 announced!

Electronic Tournaments News Discussions from the Portal Site

Moderator: ET League Admins

Postby LInsoDeTeh » 20. September 2009, 13:22

Information & Features:
* Trackmania 2 will contain 3 environments. The presented environment on Paris Games Festival was 'Valley'. Also 'Arena' has been mentioned as a possible 2nd environment.
* Trackmania 2 will be for PC only.
* It's a stand-alone game, no upgrade for existing TM games.
* development time: 3 years already
* The game should run on all computers which fulfill the requirements for TMNF
* New lighting system with new reflections and 4 moods
* exchange/import of custom blocks for all environments
* Maniascript: an ingame script language for programming certain parts of the game
* new game modes: campaign, coop, splitscreen, cup
* editor improvements: move parts or the whole track on the grid to avoid rebuilding sections due to a lack of space. Terraforming will adapt the terrain when placing a block.
* new video shooting mode: ShootHQ 2

Videos & Images:
Editor Trailer
Stage show by Florent Castelnerac

http://twitpic.com/iai2y
http://twitpic.com/iahyp
http://twitpic.com/iahx1
http://twitpic.com/iahsr
http://twitpic.com/iahqc
http://twitpic.com/iahnv
http://twitpic.com/iahdl
http://twitpic.com/iahbe
http://twitpic.com/iah4j
Last edited by LInsoDeTeh on 20. September 2009, 13:23, edited 1 time in total.
Image
User avatar
LInsoDeTeh
-ET- Management
-ET- Management
 
Posts: 3292
Joined: 18. April 2005, 19:21
Location: Essen, Germany

Trackmania 2 announced!

Postby LInsoDeTeh » 20. September 2009, 13:22

Yesterday, on the Paris Game Festival, Nadeo announced the future of Trackmania: Trackmania 2. In a highly dynamic video show, Florent Castelnerac (Nadeo head) demonstrated the new features to the crowd.

The sequel will contain 3 brandnew environments and loads of new features: For example players can now design their own blocks and exchange them as they do with tracks right now. Terraforming and Maniascript will make the game more dynamic than ever.

Trackmania 2 is announced for 2010. More detailed information about the features and video/images can be found in the 2nd post of this news thread.
Attachments
replay1.jpg
News Image
replay1.jpg (41.25 KiB) Viewed 9 times
Last edited by LInsoDeTeh on 12. July 2010, 17:36, edited 2 times in total.
Image
User avatar
LInsoDeTeh
-ET- Management
-ET- Management
 
Posts: 3292
Joined: 18. April 2005, 19:21
Location: Essen, Germany

TrackMania 2 announced

Postby Linkinito » 20. September 2009, 13:22

http://www.esportsfrance.com/actualites/19408/
English Translation

No images atm but it will come very quickly.

[mod]made the topic title more friendly //Simply[/mod]
User avatar
Linkinito
Alien Powah !
Alien Powah !
 
Posts: 294
Joined: 03. April 2007, 22:25

Postby Bramble » 20. September 2009, 13:22

I do worry that it'll be a big split down the middle of the community. Saying that, a new game should bring in a lot of new players who we need to capture and lure into league racing.

I guess we'll have to see what happens then.
User avatar
Bramble
-ET- League Admin
-ET- League Admin
 
Posts: 916
Joined: 10. April 2006, 12:53
Location: UK

Postby Zooz » 20. September 2009, 13:22

JumperJack wrote:but on the other hand, if tm2 will be as - or even more league friendly than tmf, it can't be bad. still, it would suck to see forever being played less and less. i guess it will be a huge step to take for most of us around here...

It's not like you can't go back or do both. I'd jump right over if it turns out to be good, and then sometimes play TMF too :D
Zooz
-ET- League Admin
-ET- League Admin
 
Posts: 1862
Joined: 09. July 2004, 22:30
Location: Drenthe, The Netherlands

Postby mazzyfred » 20. September 2009, 13:22

well we already had a situation which was close to the current one when sunrise came out... i would say that first, we need to see how it is when it comes out...

we are obviously going to be on TM2 from day 1, and we will have a league in the early days of the game (much like we did with TM and TMS (and TMN)). and if TM2 is really a massive hit, and the community massively adopts the new TM, we will follow...

with probably a restructuring of the current offer of competitions, or the TMU competitions running in parallel with the TM2 league... or the LE and SL as summer leagues... i don't honnestly know at this point... too early to tell...
mazzyfred
-ET- Management
-ET- Management
 
Posts: 4268
Joined: 22. January 2004, 04:26
Location: Frederic Lejoint, 63 Rue de l'association, 1000 Brussels, Belgium

Postby Marci » 20. September 2009, 13:22

Nice to hear mazzy! :8
<3 ET

We will find the right solution! PDT_030
Marci
Alien Powah !
Alien Powah !
 
Posts: 269
Joined: 03. February 2007, 22:15

Postby xis101 » 20. September 2009, 13:22

mazzyfred wrote:with probably a restructuring of the current offer of competitions, or the TMU competitions running in parallel with the TM2 league... or the LE and SL as summer leagues... i don't honnestly know at this point... too early to tell...


will this be a public discussion and an admin decision, or only an admin task?
(or even a public decision ;) )
User avatar
xis101
-ET- League Admin
-ET- League Admin
 
Posts: 272
Joined: 25. August 2007, 00:44
Location: Germany

Postby mazzyfred » 20. September 2009, 13:22

xis101 wrote:
mazzyfred wrote:with probably a restructuring of the current offer of competitions, or the TMU competitions running in parallel with the TM2 league... or the LE and SL as summer leagues... i don't honnestly know at this point... too early to tell...


will this be a public discussion and an admin decision, or only an admin task?
(or even a public decision ;) )


it will mostly be a decision made by the game users themselves... if after 2 months of TM2, we see that 80% of the drivers spend their time on TM2, and that TMUF is only active when there is a league day, we will need to balance the competition in order to be in line with what the players are playing... but this being said, the UL will likely go on for a while as it gathers all the TM enviros... so no, we will not abandon the UL and TMUF, but if (and I insist strongly on the IF) TM2 is a massive success, and people play TM2 instead of TM, there will be some changes, mainly because a year is made of 52 weeks, and there are limits to what we can do in that span.
mazzyfred
-ET- Management
-ET- Management
 
Posts: 4268
Joined: 22. January 2004, 04:26
Location: Frederic Lejoint, 63 Rue de l'association, 1000 Brussels, Belgium

Postby rom42 » 20. September 2009, 13:22

Will home-made blocks be agreed in league maps ? :help:

Nowadays, i just think we have all 2 UL, 1 LE and maybe 1 SL to enjoy before TM2.
ραƒ Romain | ραƒ Gaming Team | TM-Actu | VGR | Maps
User avatar
rom42
Electronic Addict
Electronic Addict
 
Posts: 127
Joined: 04. September 2010, 20:24
Location: France

Postby JumperJack » 20. September 2009, 13:22

i bet that nadeo knows what the community would want for environments in tm2. looking at the trailer i see some island/coast mix i guess. the only thing i really hope for is that there will also be a sort of arcade environment like bay/snow/desert and a technical one like stadium/rally, then i would be really happy with tm2. PDT_030
Image
User avatar
JumperJack
Alien Powah !
Alien Powah !
 
Posts: 488
Joined: 12. November 2006, 14:12
Location: The Netherlands

Postby mazzyfred » 20. September 2009, 13:22

will depend of how the home made blocks can be integrated in the game, and if it doesn't cause problems... but if the integration of this feature is perfectly integrated, i don't know why we would refuse home made blocks...

---------

as i said, we will be on TM2, we will continue league on TMUF, but maybe things will change... will also depend of whether the players keep playing both games, or whether people playing TM2 are not playing TMUF and vice versa. if there is a distinct split of the TM2 and TMUF community, we might consider running TM2 leagues at the same time as TMUF leagues, but it's a long shot, since i believe that many many many TMUF people were expecting new enviros avidly...
mazzyfred
-ET- Management
-ET- Management
 
Posts: 4268
Joined: 22. January 2004, 04:26
Location: Frederic Lejoint, 63 Rue de l'association, 1000 Brussels, Belgium

Postby JumperJack » 20. September 2009, 13:22

hm, i fear for 'killing' the original and sunrise environments, since with an update of the tm2 feature to create your own blocks, it would be so interesting still.

but on the other hand, if tm2 will be as - or even more league friendly than tmf, it can't be bad. still, it would suck to see forever being played less and less. i guess it will be a huge step to take for most of us around here...
Image
User avatar
JumperJack
Alien Powah !
Alien Powah !
 
Posts: 488
Joined: 12. November 2006, 14:12
Location: The Netherlands

Postby Zooz » 20. September 2009, 13:22

Importing a custom 3d model as a track block.

I doubt the TMU envs will be re-used, the new envs they showed look like they were based on them. Also, adding all the old envs would defeat the whole point of making this a sequel, Trackmania 2. They might add other new ones later though (I hope).
Zooz
-ET- League Admin
-ET- League Admin
 
Posts: 1862
Joined: 09. July 2004, 22:30
Location: Drenthe, The Netherlands

Postby johnny7 » 20. September 2009, 13:22

This would be great, thanks for the information.


Could someone explain to me what "import blocks to the game" will mean? I found this expression on the German TM blog.
[url=http://last.fm/user/_johnny7]Last.FM[/url]
User avatar
johnny7
Serial Posting Machine !
Serial Posting Machine !
 
Posts: 511
Joined: 11. September 2007, 18:20
Location: Germany

Next

Return to News

Who is online

Users browsing this forum: Google [Bot] and 0 guests

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group
cron
design and coding by LInsoDeTeh ©2010